Adam Fontenot

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Solving the vehicle routing problem for research biologists

20 June 2021 · Adam Fontenot

It's rather difficult to solve traveling-salesman type problems using real world locations and data. I was recently in a position where I needed to do so, to provide sample collection routes for a group of research biologists. Here I discuss the solution I came up with, which uses entirely open source methods and software, and provide some code that could be adapted to solve similar problems.


Fixing a broken QR code in FEZ

13 January 2021 · Adam Fontenot

The video game FEZ contains a puzzle surrounding a broken QR code. I found a way to fix the code through a deep dive into the specification. It turns out that this is not the way that the game creators expected you to solve the puzzle.


How the pursuit of HD video ruined TV for half a decade

16 September 2020 · Adam Fontenot

Let's take a deep dive into the way that the adoption of HD digitally shot footage ruined the lighting of a bunch of different television shows, chiefly Battlestar Galactica.


Bart Ehrman and the “strictly historical point of view”

12 September 2020 · Adam Fontenot

Bart Ehrman has complex views of the relationship between naturalism and history. I try to develop an understanding of what the view is, and dispute several points.



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